Download jar file from intellij idea using maven
Use Apache Livy to submit an application job remotely to the Spark cluster. If you're not going to continue to use this application, delete the cluster that you created with the following steps:. In the list of HDInsight clusters that appears, select the In this article, you learned how to create an Apache Spark scala application. Advance to the next article to learn how to run this application on an HDInsight Spark cluster using Livy.
Run jobs remotely on an Apache Spark cluster using Apache Livy. Skip to main content. This browser is no longer supported. Download Microsoft Edge More info. Contents Exit focus mode. Is this page helpful? Please rate your experience Yes No.
An optional specific version of the AWS Lambda function that must be executed. An optional payload that should be sent along when executing the AWS Lambda function. When the selected payload type is string or byte array , you can specify the variable name of the payload.
When the payload type is string , the value mapped with the key will be the JSON value that is loaded from the Payload string that can be specified in the text area below. If the payload type is byte array , then the JSON value will be a Base64 encoded string of the passed in array of bytes.
When the string payload type is chosen, an extra text area will be available to specify the data for the string content. The resulting data string must be valid JSON. If this is not the case, the request to the remote function will be aborted with a Bad Request status. Defines the expected media type of the response from the AWS Lambda function. Configure a remote function that can invoke a Microsoft Azure function with an http trigger. A dialog will be shown in which the following components can be configured:.
Define the Function Key to use for authorizing the invocation to the Azure function. The key is passed down to the function using the x-functions-key HTTP header. Make sure that you copy the value of the Function Key and not its name. Azure functions using Anonymous authorization can leave this field empty. These are remote functions that are configured to run on the Fn Project platform.
Your Fn function must be available from a public registry on Docker Hub. The name of the docker image as it has been pushed to Docker Hub. When input is enabled, two extra fields will be available to specify the data and the media type of the input. The content of the text area will be passed down to the Fn Function during invocation.
Specify the timeout, in seconds, for executing the remote function on the Fn Project platform. Gluon Functions allow you to run Java functions inside a serverless platform that is managed by Gluon CloudLink itself. All you need is a zip file that bundles all the runtime jar files that are needed for running the function. The entrypoint defines what method should be invoked when the Gluon Function is triggered.
The syntax consists of the fully qualified class name and the method name to be invoked, separated with a double colon, i. Specify the Java Runtime environment that must be used for running the Gluon Function. You can choose between Java 8 and Java 9. Define the maximum amount of memory that should be provided when running the Gluon Function. The bundle contains the actual classes that are needed for executing the Gluon Function.
The bundle is a zip file containing one or more jar files that will be added to the classpath of the Gluon Function. Each remote function can be configured with additional parameters. Each parameter consists of a type, a name and optional default and test values. The name is used by the client application to define the value for the parameter that will be passed on when building the request for the remote function. In the image below, a query parameter is configured with the name tagged.
A query parameter will be sent as part of the query string. The query string is the part of the URI that comes after the question mark. A form parameter can be chosen for remote functions that are configured with the POST method. Form parameters are sent as form url encoded parameters in the body of the request. A header parameter can be used to send custom HTTP request headers when building the request for the remote function. Variable parameters can be used to add custom variables to certain fields of a remote function.
The variable will be replaced with the value that was passed on by the client application, before the actual request is executed. The endpoint of a remote function sometimes requires that the request is authenticated.
The Authentication section provides three different authentication mechanisms that can be used together with a remote function. The username and password are both required. See the OAuth 1. A token key and secret can be provided as well when necessary, but can be left empty if the endpoint only requires that the request must be signed with consumer credentials.
This authentication method will apply the Resource Owner Password Credentials authorization grant as defined in the OAuth 2. When making a request to the defined endpoint of the remote function, it will first try to get an access token using the configuration details of the authentication method.
The access token will then be passed along with the actual request to the endpoint of the remote function. Each remote function can be tested from within Gluon Dashboard to ensure the configuration is valid. Each configured parameter has an optional test value that will be used when testing the remote function.
When no test value is provided, the default value will be used instead. When testing the remote function, the response of the endpoint will be printed so it can be verified against the expected value.
Useful information from each call that is being invoked by a remote function is stored in the Call Log and can be accessed in Gluon Dashboard. Each request records the response code, the request and response timestamps and the body of the request and response. The body is capped at 8k. For calling a remote function from the client application we use the RemoteFunctionBuilder.
The RemoteFunctionBuilder can generate three different implementations of a RemoteFunction , each handling the response of the call to the remote function in their own way:. RemoteFunctionList: the response is converted into a list of objects, contained in a GluonObservableList. RemoteFunctionChunkedList: the response of the function is a continuous stream of chunks, where each chunk is converted and added to a GluonObservableList. To start calling remote functions, we first need to build an instance by using the RemoteFunctionBuilder builder class.
Each built RemoteFunction instance can then be triggered by calling the call method. Every response that is returned by a call to a remote function will by default be cached locally in the private storage of the device. The next time the remote function is called, it will first load and return the cached data before making the actual call to the remote function in Gluon CloudLink.
This allows the application to already present the user with data from the last time the remote function was called. When the response from the call to the actual remote function in Gluon CloudLink is completed, it will overwrite the cached data with the data from the new response. By default, Gluon CloudLink will close the call to the endpoint that is configured for a remote function after 60 seconds.
However, the connection will be kept open when the remote function uses chunked transfer encoding. This is handled automatically, when the remote function specifies the Transfer-Encoding response header with the value chunked in its response.
In other words, there is nothing special that needs to be configured in your Remote Function definition on Gluon Dashboard.
At the client side, you do need to use a different implementation of RemoteFunction that is able to handle chunked encoding: RemoteFunctionChunkedList. Writing binary data with a remote function can be done by defining the remote function in Gluon Dashboard with the raw body type. In the client application, a byte array is provided as the raw body when building the remote function.
You can find end to end guides on working with different cloud servers with Gluon Cloudlink below:. Create Remote Functions using Microsoft Azure. The User Management service enables user authentication in your Gluon Mobile application.
It supports email and password based authentication and signing in with most popular identity providers like Facebook, Google and more. Enabling the login methods that should be available for your application can be done from the Gluon Dashboard.
Navigate to the User Management link, and select the Login Methods tab. From here you can add and configure one or more login methods. The login methods for identity providers all need a key and a secret from an application that is created on the respective identity provider. We provide a step-by-step guide to creating and configuring an application for each of the supported identity providers.
The UserClient class is the access point to the User Management service. It contains various methods for managing the authentication process. When a new instance is constructed, it will load the Login Methods that are enabled for the Gluon Mobile application and present them to the user when the authentication process is started.
When no authenticated user exists yet, the authentication process will be started. This is handled by taking the user to the implementation of the AuthenticationView.
The default AuthenticationView implementation looks like this:. The user can select one of the presented login methods which will start the authentication flow for the selected login method. When a user was successfully authenticated, or when an authenticated user was already present, the provided consumer in the authenticate method will be called, passing in the authenticated user.
In case the user aborted the authentication process or when an unexpected error occurred, you can use the authenticate variant which takes an extra failure consumer. Once a user is successfully authenticated, that user will not need to authenticate again the next time the application is started. To be able to restart the authentication process , you will first need to call the signOut method. The authenticated user can be retrieved from the UserClient by calling the getAuthenticatedUser method.
This returns an instance of User that has the following fields available:. As mentioned in the Data Storage section, you can also use a UserClient to make sure that only authenticated users have access to data that is loaded by a DataClient. To enable this, you need to pass in an instance of UserClient when building the DataClient:. The first time that DataClient instance is used to access data, the authentication process will be initiated when an authenticated user was not yet present on the provided UserClient instance.
The Media Management service is a central place to manage media resources that are used inside your mobile application. We distinguish the following different media types:. Each media resource is defined by a unique name. The client application will request the media resource by specifying that name. Each media is further made up of one or more media variants. The variant contains the actual media file, together with metadata to define for which platform the media should be made available.
That way, it is for instance possible to define a different version of a media resource for Android and iOS. From the Gluon Dashboard , selecting the Media Management link will present you with a view that is divided into two grids. The top grid holds the media, while the bottom grid will show the media variants that are linked with the selected media from the top grid. Add a new media resource by clicking the plus button from the top grid.
This will create the media container as well as the first associated media variant. The following fields can be defined in the form dialog:. This defines the unique name for the media resource. The client application will use this name to get a reference to the media resource. Associates the media variant with a specific platform. When the client application requests a media resource and a specific variant exists that matches the platform where the application is running at, that media variant will be returned.
You can further specialize the media variant by defining a matching platform version. This media resource will only be returned when both the platform and the version of the platform where the application is running on match with the specified values. This is the ultimate resource file that is linked with the media variant. The MediaClient is the class that you need to load media resources on the mobile application. You only need to know the name of the media resource to load and call one of the two available functions:.
Resource Bundles are the standard way for providing i18n functionality in Java. Resources bundles are typically provided by one properties file or class for each supported language. These properties files or classes are then shipped together with your application package. With Gluon CloudLink we add the possibility to provide the resource bundles as an internet resource. The resource bundle consists of a resource file for each supported locale.
When adding a new resource bundle, you specify the locale that defines the associated language, country, script, etc. When the client application requests the resource bundle, it also passes down a locale so that Gluon CloudLink can return the resource bundle that matches the given locale.
Resource Bundles can be uploaded from the Gluon Dashboard. Navigate to Media Management and choose the Resource Bundles tab.
The resource bundles are grouped by their bundle name. The most common scenario is to create a resource bundle for each view in your mobile application. Note: it is best practice to always provide a version of the resource bundle with an empty locale. This way, when no matching resource bundle could be found for a given locale, the resource bundle with the empty locale will be used as a fallback.
You can use the returned Resource Bundle to load it into your View. The Usage Analytics service is responsible for gathering statistics on the devices that are running your Gluon Mobile application. That information can then be visualised and analysed from within the Gluon Dashboard web application.
The data that is being gathered contains information about the requests that the Gluon Mobile application makes to the Gluon CloudLink services. It also contains general information about the device itself, like the platform, the model, the version of the application, etc. To enable usage analytics in your Gluon Mobile application, you will need to call the enable method on the UsageClient.
The method can be called at any time, but ideally it should be called as soon as the application is launched. This will trigger a call to the Gluon CloudLink Usage service that stores the general device information. The trigger will only be sent the first time, so any subsequent calls to the enable method will do nothing.
The Gluon Dashboard can be used to inspect the usage information that is being logged by the devices that are running your Gluon Mobile application. When the UsageClient is enabled as shown in the previous section, there is nothing else to configure in the Gluon Dashboard.
By default, the data that is shown is gathered from the devices that were active during the past two weeks. The Push Notifications service enables sending push notifications to the devices that installed your Gluon Mobile application. A push notification is a notification message that can be sent to the device, even when the application is not running.
This can be used to unobtrusively notify a user that an application specific event has triggered. Sign in to the Firebase Console with your Google Account and create a new project, or choose one of your existing projects to enable FCM for that project.
The next step will allow enabling Google Analytics, which is optional. Press continue and wait until the project has been created. Fill in the package name of the android application. The package name should match the name of the package that is configured in Android Manifest of your Gluon Mobile application.
Select the settings icon to the right of Project Overview , and choose the Cloud Messaging service. Browse to the Gluon Dashboard , select the Push Notifications link and navigate to the Configuration tab. There are two main steps required to enable push notifications on iOS devices: First, get a valid p12 certificate, that will be required by the Dashboard, and second, get a valid provisioning profile to sign the app that will receive the notifications. In both cases you need a valid account in the Apple Developer portal.
More information about iOS notifications can be found here. Go to the Apple Developer portal , sign in with your credentials, and create a certificate for your app following these steps:. Click on it, and at the end of the expanded info click on the Edit button. Go to the Push Notifications section and click on Create Certificate for develpment, production or both.
Once Keychain Access shows the certificate, expand it, select it and your name, and right click, selecting Export 2 items , and save the file on your disk, i.
Important note: This file and the password will be required later on the push notifications configuration tab of the Gluon Dashboard. Select the certificates you wish to include in this provisioning profile, and press Continue. These will be used later iosSignIdentity. Build and sign your application using this profile. See iOS configuration. With the proper certificates, the Push Notifications tab can be used to send a push notification. The checkbox labelled invisible can be selected to send silent push notifications to the user, without a visible notification.
The Runtime Args service will be able to process it and execute certain action. The device token to use as the target for the push notification. The name of the topic to use as the target for the push notification. To activate push notifications on your Gluon Mobile application, you will need a reference to the PushClient and call the enable method.
This will trigger a message on an iOS device asking the user to confirm that push notifications are allowed for the application. For Android, we need to add the google-services. First make sure to configure your app so it can use Push notifications in the Apple Developer Center. You can follow this step-by-step guide. When deploying to your iOS device, the provisioning profile will be downloaded. Note that this provisioning profile contains the entitlements that match those installed within the app, required to enable push notifications.
The apsEnvironment property needs to match the match the used environment development or production. Gluon also has curated a list of samples to help you get started with our products. These samples include everything including mobile, native images, cloudlink etc. We walk through the process of creation of each of these samples to make it easier for you to work with them.
Please check our Samples page for more information. The latest version of Scene Builder can be downloaded from the Gluon website. Scene Builder is open-sourced, and licensed under the BSD-3 license. Download the correct installer for your platform from the Scene Builder download page.
The installation details are different for each platform but should be straight-forward. Up until Scene Builder version 8. Those files were added to the Custom Library Folder, a local folder that the user could access and manually add more files or remove them. From Scene Builder version 8. The top part of the dialog contains a list of the existing libraries jars and FXML files , if any. For each library, the user can edit or delete it. Editing a jar file will open a dialog where the user can preview and select or unselect different components if any of that jar that will be added to the Custom panel.
The user can type a name of a library: full name or part of its group id, or full name or part of it of the artifact id, following the usual naming convention. For instance, if the user wants to download and install the latest release of com. All the results listed from all possible artifacts with that keyword, are retrieved from a given set of repositories:.
Note : Only latest releases will be resolved with this option. For any other version, including snapshots, the user has to use the option Manually Add Libraries from repository see below. By selecting the desired artifact, and clicking Add JAR , the artifact will be resolved from one of the repositories, downloading the latest release version, and installing it into the local M2 repository.
Then the jar will be scanned and a dialog will show any component that can be added to the Custom panel, typically classes that are assignable from Node. Alternatively, click Open on the welcome screen.
In the dialog that opens, select the pom. If you need to adjust importing options when you open the project, refer to the Maven settings. Since these are application-level settings, they are applied to any new project you open.
On the Welcome screen, select Customize All Settings. In the Maven settings dialog, select the Show settings dialog for new Maven projects. Next time you open a new project, IntelliJ IDEA displays the Maven Settings dialog where you can specify a location of the local Maven repository and a user settings file.
You can add a Maven module to the project in which you are already working. In the Project tool window, right-click the project folder and select New Module. If you used main menu to add a module then the process of adding a module is the same as Creating a new Maven project.
If you are adding sub modules by right-clicking the root folder then the process of adding a new module is shorter. You need to specify the name of your module in the Name field. Prev Java Servlet Cookies Example. Pankaj I love Open Source technologies and writing about my experience about them is my passion.
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You can also specify another library location, and select whether you want to download transitive dependencies, source files, Javadoc files, or annotations.
You can also configure a custom remote repository. If you want to include only specific transitive dependencies, you can use the library properties editor. Select the necessary Maven library and click.
In the next dialog, click Edit , and then click Configure next to the Include transitive dependencies option. Select the dependencies you want to include in the library and click OK. This is helpful if you want to extend its scope of usage. For example, use this procedure if you want to use a module library across the project or the entire IDE.
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